This lesson was designed as an introduction to the buILder entitled, "Vroom! Vroom! Find Your Ride at the Library." It helps students to memorize the Big6tm steps in the form of a fun rap. It also encourages higher level thinking skills as the students explore what the steps actually mean in relation to an information problem. The buILder gives students hands-on experience solving a relevant information problem: buying a first car that is affordable and meets their personal needs.
1. Students will learn a rap about and be able to apply the Big6tm research steps.
2. Students will be able to find and use different information resources.
3. Students will be able to narrow down information.
4. Students will compare and contrast information in order to come up with a single choice based on an analysis of the information.
5. Students will present information and be able to defend their choice based on their research.
6. Students will cite information sources and images.
7. Students will be able to reflect on the research process and product.
1. Students will be able to recite the "Six Tips to Keep on Hand" and effectively apply each of the couplets in order to go through the research process and produce a Power Point presentation as the end product of that process.
2. Students will find a minimum of three sources of information (2 electronic and one in print). Optionally, students with a need for high achievement may seek out a personal interview with an expert as a bonus source of information.
3. Students will narrow their information for inclusion to 3 cars for possible purchase and be able to cite three researched reasons for these cars being considered.
4. Students will make a decision on 1 car that they would purchase and give 5 researched reasons for the choice.
5. Students will create a Power Point Presentation that meets the 5 critical areas specified on the rubric.
6. Students will cite all sources of information including images, interviews and text.
7. Students will answer 3 questions concerning their research process and product and discuss these answers in the classroom setting.
1. Students will discover that research can be fun as they learn the rap and successfully complete each simplified step of the process.
2. Students will become confident at using the Big6tm steps to do research.
3. Students will realize that research is a valuable skill that can be useful in real life situations that are interesting and relevant.
4. Students will gain satisfaction in producing an information presentation that concludes in a well-researched consumer decision that they can defend.
5. Students will become inspired to use research as a tool for making consumer decisions in their personal lives.
Please see lesson plan attached in supporting files and online lesson accessible at http://www.informationliteracy.org/builder/1221
Please see attached plan.
Please see attached plan.
Information Skills and Subskills (K-16)
National Content Standards (K-12)
Listening and Speaking